Surface On Demand 

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INTRODUCTION

“FUTURE SHOCK IS THE SHATTERING STRESS AND DISORIENTATION THAT WE INDUCE IN INDIVIDUALS BY SUBJECTING THEM TO TOO MUCH CHANGE IN TOO SHORT TIME” ALVIN TOFFLER.

Surfaces On Demand is a language, it’s a system that can be adapted anywhere any time, as long as the city has water sources and physical buildings. This system can be changed and adapted to any situation. The reality in which we live today where changes occur almost every second.

Streets and neighborhoods change their density/colors/ sounds every hour. In this project, I'm trying to bring this constantly changing reality to the water. The water surfaces are fluid and movable. This is a tool to accelerate, intensify, and enrich city and port activities. This is a new way to connect the sea to the city. By using three main elements- Data, People, and Energy that moves freely back and forth from, and to the city.

The islands produce the energy needed for the “inner islands”, which makes the system much more efficient and smart. In case no energy is needed, so the islands won’t produce it. Same as for the flow of people and the flow of data. This is a bottom-up system and 100% democratic architectural spaces and this is the way I want to image ports in the far future!

PROJECT TITLE

Surface on demand Barcelona Port 2116

LOCATION

Barcelona

YEAR

2016

DESIGN

People have been dreaming, painting, writing, and planning their ports from the beginning of time. The project presents an imaginary concept of Barcelona’s port 100 years from now. This project developed a system in which people will have the ability to create their own surfaces, their own and immediate public spaces, by using and calculating real-time data systems, taking into consideration the weather, amount of people, amount of ships, number of attractions, etc. Ports are fields of energy, like a living cell, they are always in a process of constant change. That makes them full of potential. In the ports, we have all kinds of ships and boats, with a huge variety of programs, sizes, etc.

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